![]() Once the animation is completed, you can assign a shape to the CollisionShape2D. The animation will still be made in the same way. Set up your scene tree with the following nodes. Unzip the images and place them in your project folder. Finally, we will learn another way to animate a sprite sheet with AnimationPlayer and the Animation property of Sprite. Then we will animate a sprite sheet using this class. ![]() Both can be animated in Godot with the AnimatedSprite class.
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